Warrior

Hit points: 10
Moves: 3
Actions: 1
Cost: 2
Maintainance: 1
Movement cost:
| Deep Water | Water | Plains | Sand/Rocks | Sparse vegetation | Thick vegetation | Hills | Mountains | Wall |
| - | 3 | 1 | 1 | 1 | 2 | 2 | 3 | - |
Defense modifiers:
| Deep Water | Water | Plains | Sand/Rocks | Sparse vegetation | Thick vegetation | Hills | Mountains | Wall |
| -2 | -1 | 0 | 0 | 0 | 1 | 1 | 2 | 0 |
Melee attack
Damage: 3-4
Special action: Typhoon
Attacks all adjacent enemies at once. You must point a specific enemy unit as a target, this unit will counterattack if still alive after the typhoon. Other enemies affected by the action won't counterattack.
Range: 1
Affects: all enemy units in adjacent cells.
Action cost:
Moves: 3
Effect on targets:
Damage: 1-2. The damage inflicted by the typhoon is affected by the terrain type the defending units stand on.
